useSystemTime

Default value: false

Determines if Unloaded Activity should use the system time or game time for simulations. If this option is set to true, Unloaded Activity will now also simulate blocks if the game is paused for a while, or if the server is closed for a while.

A side effect of using this option is that sleeping to skip the night will not work. This is because Unloaded Activity will not see a big jump between the current time and the last time something was simulated.